// This file was decompiled using VCSCM.ini published on 2021-05-25
{$CLEO .CS}

script_name 'POLDRV' 

:POLDRV_10
wait 2500 
if 
   Player.Defined($PLAYER_CHAR)
jf @POLDRV_10 
jump @POLDRV_38 

:POLDRV_38
wait 2500 
05DF: write_memory 5166946 size 1 value 1 virtual_protect 1 
05DF: write_memory 5166955 size 1 value 1 virtual_protect 1 
wait 2500 
05DF: write_memory 5166946 size 1 value 104 virtual_protect 1 
05DF: write_memory 5166955 size 1 value 104 virtual_protect 1 
wait 2500 
05DF: write_memory 5166946 size 1 value 103 virtual_protect 1 
05DF: write_memory 5166955 size 1 value 103 virtual_protect 1 
wait 2500 
05DF: write_memory 5166946 size 1 value 102 virtual_protect 1 
05DF: write_memory 5166955 size 1 value 102 virtual_protect 1   
wait 2500 
05DF: write_memory 5166946 size 1 value 101 virtual_protect 1 
05DF: write_memory 5166955 size 1 value 101 virtual_protect 1 
jump @POLDRV_38 
